![]() There are also YouTubers and other content creators who create guides to show how to best accomplish or exploit strategies for Achievements/Trophies, which are widely used by the hunting community. There are heroes in the gaming community that have made their name and living by getting them, such as Ray Cox aka Stallion83 and the Rooster Teeth gaming division Achievement Hunter, who does not exclusively play Xbox games as their name might suggest. You can use them for bragging rights in your respective camp, but you cannot pay your rent or bills with them. I will also say this: Achievements and Trophies don’t matter in the grand scheme of things. So, when you have that kind of an Achievement, as well as the kind for getting 100% in an open world Ubisoft game, what is the value of it? To that end, someone can program an Achievement for every enemy in their game. Any game on Steam can support Achievements if the developer programs them. ![]() The thing about Steam Achievements is that almost any developer, from AAA studios to indie devs to some schmuck making a high school comp-sci project, can upload a game to Steam. Then you have Steam Achievements, which, again also often shares their objectives with Xbox and PlayStation if they are multi-platform games. Getting all the Trophies for a game will earn the player a Platinum Trophy, the most coveted of their kind. Trophies, on the other hand, are classified as Bronze, Silver, or Gold. In addition to an Achievement, a player will also be awarded Gamerscore, which usually culminates to 1000 Gamerscore per base game. Games that are on both consoles will almost always have the same objectives for their respective platforms, but there are differences between them. Xbox’s way of tracking a “completion” of a game is through Achievements.
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